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Devlog
Input 6.0.4
July 09, 2023
by
Juju
4
Input 6 is the next major release of the successful cross-platform input manager for GameMaker. You can read more about the new features and capabilities on the documentation website ...
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5.4.0
January 28, 2023
by
Juju
2
New Features Adds gamepad vibration functionality Adds input_held_time_released() Adds input_check_opposing_pressed() Adds INPUT_MOUSE_ALLOW_SCANNING and INPUT_HOTSWAP_ON_MOUSE_BUTTON macros to contro...
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5.1.1! Bug fixes!
August 13, 2022
by
Juju
1
New Features! Adds optional availableOnly argument to input_source_detect_input() to filter input. This argument defaults to true , only allowing input from sources that are not assigned to a player A...
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5.0.3 Stable!
June 13, 2022
by
Juju
2
#gamemaker, #gms2, #input, #gamepad, #keyboard, #mouse
Input 5 is now in public stable! You can look forward to a ton of new features over v4.2 . It's a big update! New logo!! Proper examples Defining default bindings is now way clearer using INPUT_DEFAUL...
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